Version 1.2.0


Highlights

  • Reworked difficulty curve
  • Performance optimizations
  • Bug fixes

Reworked Difficulty

  • Difficulty now increases at a predictable rate, with predictable effects.
    • The new difficulty formula as it applies to cloud spawning is described below.

Cloud Spawning Formula > y(c) = max(b*d^c, m) > let ‘y’ be the spawn cooldown in seconds, ‘c’ is the current difficulty, ‘b’ is the starting difficulty constant (currently 5), and ‘m’ is the minimum spawn cooldown (currently ~200ms)

New Credits

  • Added @1crystalash to the list of credits, for making the music.

Bug Fixes

  • Fixed a bug where the game would randomly soft-lock after pressing the play again button after losing
  • Fixed a bug where the disclaimer message would not appear in the web version

Files

Windows (1.2.0) 44 MB
1 day ago
Linux (1.2.0) 42 MB
1 day ago
Web (1.2.0) Play in browser
15 hours ago

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