← Return to Fali - Infinite Falling Fun!
Devlog
- July 19, 2025 by FellHawk#bug-fixes, #performance, #backend, #engine, #aesthetics, #technology, #mechanics, #score, #balanceVersion 1.4.0 Beta Release What's new? A new power-up system, score multipliers, graphical overhaul (again!), sound improvements, MASSIVE performance improvements and more! Highlights Power-Ups Re-bal... Continue reading
- July 10, 2025 by FellHawk1#FMOD, #UnityAudio, #AudioMigration, #GameDev, #IndieDev, #Devlog, #AudioDesign, #SoundEngine, #PerformanceFix, #Version140, #FmodStudio, #AudioOptimization, #GamedevToolsFMOD Audio Migration Summary What is FMOD and Unity Audio? When you're making a game, you're going to want music, sound effects, and maybe voices—but you don't want to code all the complicated audio... Continue reading
- July 08, 2025 by FellHawk#release, #source codeThe full source code for Fali is now available on the Patreon... Continue reading
- July 08, 2025 by FellHawk1#devlog, #gamedev, #indiedev, #UI, #UX, #pixelart, #lowres, #minimalist, #donations, #patreon, #support-the-developerFeature Summary A Patreon button was added to the game to give players a consistent, accessible way to support development through donations. Motivation The goal was to provide an in-game option for u... Continue reading
- July 07, 2025 by FellHawk1#update, #patch-notes, #difficulty-curve, #performance, #bug-fixes, #soft-lock, #soft lock fix, #cloud spawning, #gamedev, #devlog, #credits, #creditHighlights Reworked difficulty curve Performance optimizations Bug fixes Reworked Difficulty Difficulty now increases at a predictable rate, with predictable effects. The new difficulty formula as it... Continue reading
- July 01, 2025 by FellHawk2#music, #audio, #fmod, #unity audio, #badges, #main menu, #graphics update, #gameplay tweaks, #difficulty, #ui, #bug fixes, #performance, #optimization, #cloud rng, #seamless music, #soundtrack, #score system, #unlockablesThis update adds new main menu and in-game music by @1crystalash, now powered by FMOD and Unity Audio for smoother loops and dynamic effects. It introduces a badge system that rewards players with Bro... Continue reading
- June 28, 2025 by FellHawk1#launch-announcement, #launch, #release, #release-date, #announce, #announcer, #announcement, #mobile-support, #touchscreen, #controller-support, #fali, #falling game, #fall game, #action, #arcade, #arcade-game, #low-spec, #easy-to-run, #highscore, #score-game, #replayableFali launches in 3 Days! The countdown begins! After a month of development, polish, and bugs, Fali is finally launching in just three days. Fali is a fast-paced, visually dynamic experience where you... Continue reading
- June 27, 2025 by FellHawk1#release, #major-release, #update, #graphics-rework, #overhaul, #big-update, #bug-fixes, #tutorial, #UI, #UXVersion 27.3 Release Graphics Overhaul Nearly every screen and sprite has been retouched or completely re-made Visual polish brings a fresh new look across the entire game Asteroid Effects The asteroi... Continue reading
- June 24, 2025 by FellHawk2#version-24, #patch-notes, #game-development, #bug-fixes, #performance-optimization, #graphics-update, #ui-improvements, #collision-system, #asset-management, #cloud-entity-manager, #pixel-snapping, #debugging-tools, #inspector-integration, #gameplay-improvements, #audio-loop-fixVersion 24 Patch Notes Highlights ✨ Completely reworked collision system for significantly improved accuracy and consistency. This overhaul ensures smoother gameplay and eliminates edge-case bugs th... Continue reading
- June 24, 2025 by FellHawk#bug-fixes, #optimizations, #optimisations, #performance, #behind-the-scenes, #supporter-bonus, #patreon, #bugs, #upgrades, #clouds, #falling, #falling-gameVersion 24 Patch Notes Date Released: June 24, 2025 What's New Fixed bugs and made the game run better Changed how the game gets harder over time Game Changes New Difficulty System: Clouds now show up... Continue reading